Lands will generate Mana based on their element. The “Element” column displays which element the card belongs to. Item cards contain the name of a crafting material before the Weapon or Instrument name. Monster and Character cards simply list the name of whoever is depicted on the card, while Support card names represent a phrase or idea related to the displayed character. For Artifact/Land cards, the Artifact name appears at the top of the card, and the Land name appears halfway down the card. The “Card Name” column displays my English translation of the “Card Name (Japanese)” column. The “Card #” column displays the collector number for each card. Card #, Card Name, and Card Name (Japanese) Weapons require a cost to be paid to activate their abilities, while Instruments only require a certain amount of Mana to be available. Each Item card has three different abilities which effect either Monsters or Characters. These cards are equipped to characters on the field. Item: 19 cards (11 Weapons and 8 Instruments). Several NPC characters appear as “playable” Character cards, despite not being playable in the main game. You lose the game when all characters are defeated. These characters have Strength and Defense values, which are altered based on Synchro effects and Items. Each player fields a party of three Character cards during gameplay (topped off during the start phase). Each Support card requires a certain amount of Mana as well as the existence of Lands of specific attributes.Ĭharacter : 24 cards. They may be played during different phases depending on the card. These cards feature NPCs from the game, and have a variety of different effects. Demihuman monsters have illustrated art on them, while Bosses display a single large sprite, and other Monsters display a variety of sprites in different poses. Monsters have Strength and Defense values, which are altered based on Items and elements, for use in battle against Characters. Monsters can travel between lands, even onto your opponent’s lands. They may also be flipped face up for their cost. They may be placed face down for free, or face up for their cost. These cards are placed onto your lands during the monster deployment phase. At the end, a few other collectibles related to the game are listed with gallery links following. For the remainder of the page, various other aspects of the game are briefly discussed along with a complete listing of cards and some various details about them. You will also find links to pages discussing booster packs and starter decks. The next link includes various thoughts about deckbuilding, and also includes decklists for two sample decks. Legend of Mana Card Duel Game Detailsīelow, you will find a link to the translated rules for Legend of Mana Card Duel. The game has three main victory conditions: 1) destroy all of your opponent’s Characters, 2) complete your map, or 3) generate a certain amount of Mana. Monsters can be played face-up for a cost or face-down for free, resulting in a game of wits as players try to determine whether they can win a fight. Players on both side field Monsters on their Lands and player Characters, who do battle until one player reigns supreme. Lands function as both resources and a playfield, but may also be used as Artifacts to cast powerful spells. Various cards, such as NPC support cards and Items, help players develop their side of the field and interfere with their opponent’s attempts to create their own map. The game is unique in that players use two decks: one for their player Character cards, and one for everything else. Players create their own decks, place Lands onto a map grid, and use Mana generated from them to play. Legend of Mana Card Duel centered on the “land make” system from the main game.
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